Post by TRUE EB0LA on Sept 8, 2016 19:14:06 GMT
peak
2.4.0 - The one preparing for Rise of Iron.
In advance of the launch of Rise of Iron, we are preloading content. These changes will alter the Destiny Sandbox, update the player experience, and prepare the world of the game for the next story we are about to tell.
Weapons
Read our detailed review of weapon change philosophies.
Auto Rifles
Pulse Rifles
Hand Cannons
Shotguns
Sniper Rifles
Sidearms
Fusion Rifles
Rocket Launchers
Weapon Perks
General
Take a Knee
Exhumed
Cascade
Surplus
Grave Robber
Guerilla Fighter
Unflinching
Firefly
Exotic Weapons
Universal Remote
Fabian Strategy
Thorn
Dreg’s Promise
Touch of Malice
No Time to Explain
Boolean Gemini
Armor
General
Activities
Public Events
1st Daily Public Event Gold completion:
Repeated Gold Public Events:
Repeated Silver Public Events:
Repeated Bronze Public Events:
Quests
Crucible
General
Game Types
General
Trials of Osiris
Elimination
Salvage
Rift
Maps
Rusted Lands
Vertigo
Pantheon
Crossroads
Blind Watch
UI
Unannounced Changes
Subclass changes
Striker Titan
Sunbreaker Titan
Bounties
Loot
Gear
Update: Greg Peng from Bungie tweeted that the Sleeper was never supposed to do 2x damage, so it was "fixed".
Perks
Activities
Crucible
Vendors and Kiosks
User interface
New area
This Area is in the Dust Palace zone on Mars, but did not exist prior to this update.
It is located behind and under this door in the map.
Here’s a video of where the area is located relative to the Dust Palace zone.
And here is a video of the location from the side.
Dormant SIVA Cluster inside that room on Mars / Dust Palace Strike area. Unable to grab the Cluster yet, but can see the location of it.
Ghost Fragment: Clovis Bray 2
Way in:
SOURCE
2.4.0 - The one preparing for Rise of Iron.
In advance of the launch of Rise of Iron, we are preloading content. These changes will alter the Destiny Sandbox, update the player experience, and prepare the world of the game for the next story we are about to tell.
Weapons
Read our detailed review of weapon change philosophies.
Auto Rifles
- Reduced the maximum magazine size for highest rate of fire auto family (all weapons in the Doctrine of Passing family)
- Increased damage to middle rate of fire Auto Rifles by 1.5%
Pulse Rifles
- Increased rate of fire for Häkke pulse rifle Lyudmila-D
- Increased damage for middle rate of fire family pulses (Nirwen's Mercy) by 2%
Hand Cannons
- Fixed an issue where the hand cannon Zaouli's Bane's rate of fire stat would display incorrectly
- Fixed an issue where the Taken King Vanguard and Armsday Hand Cannons (Down and Doubt 00-0, Kumakatok HC4) stats would display incorrectly
Shotguns
- Immobius: decreased spread on Titan class Shotgun (0.1 zoom factor increase), increased base stability (60% increase)
- Increased high rate of fire and middle-low rate of fire Shotgun damages by 2%
- Reduced spread angle penalty on Shotguns with the perk Full Auto, Invective was not affected
Sniper Rifles
- Reduced damage on the middle-high impact (1000-Yard Stare family) of Sniper Rifles by 6.95%
- Middle-high impact snipers can no longer reliably kill high armor guardians in super
- No Land Beyond is not affected by this damage reduction
- Reduced Target Acquisition for LDR 5001/Y-09 Longbow Synthesis to bring in line with other snipers in the middle-high rate of fire family
- Increased the starting strength for aim deflection (aka Flinch) when players take damage while scoped in from 30% starting to 50% starting
- With every subsequent hit, the strength of deflection increases until you hit 100% max deflection
- Overall Sniper ADS aim deflection multiplier increased to 1.9x (was 1.85x)
- Fixed an issue where Eirene UI stat bars showed an incorrect rate of fire
Sidearms
- Unified damage for all Sidearm types
- Increased damage for existing Häkke Sidearm families by 3% for lowest rate of fire and 7% for higher rate of fire
- Decreased damage for non-hitscan Sidearms by 5% for Vestian Dynasty and Queen's Choice
- Minor extension of damage falloff point for Sidearms across the board (+0.5meter)
- Minor increase of stability for Sidearms across the board
- Added damage bonus in PvE (20-30% dependent on combatant tier)
- To accommodate two new faster firing Sidearm families releasing in Rise of Iron, all current Sidearm rate of fire bars will be slightly shorter
- This is to allow more bar space to display rate of fire differentiation
- Does not change the actual fire rate, just the stat bar representation
Fusion Rifles
- Accelerated coils correctly reflects damage reduction now on the UI stat bars
- No change to gameplay effect, UI only
- Fixed an issue where stat bars on Techeun Rage displayed incorrectly
Rocket Launchers
- Extended damage falloff distance on Cluster Bomb perk's explosions (should more reliably damage enemies now)
- Grenades and Horseshoes perk proc radius reduced (1.3->1meters), Truth is not affected
- Increased damage on highest rate of fire Machine Guns by 4%
Weapon Perks
General
- Magazine perks now give range bonuses
- Removed impact stat bonuses that had no effect on base damage and only on the UI bars
- Armor Piercing Rounds: adds +4 range, reduces -4 handling
- High Caliber Rounds: adds +3 range, reduces -5 handling
- Skip Rounds: adds +5 range, reduces -3 handling, adds +5 inventory
Take a Knee
- Now activates after 0.5 seconds of crouching
- Added flinch reduction (25%) and increased aim down sights speed by 25%
Exhumed
- Added an extra +5 seconds (15 seconds total) of effect time
Cascade
- Functional change: melee kills automatically reload a portion of the magazine
Surplus
- Now increases carried ammo capacity
Grave Robber
- Increased proc chance to 25% (was 20%)
Guerilla Fighter
- Increased stability and range bonuses by 200% (think of it as bonus Hammer Forged and Perfect Balance when the perk activates)
Unflinching
- Decreased efficacy of the perk from 25% flinch reduction to 15% flinch reduction
Firefly
- Possible fix for crash related to special effects triggered by the Firefly perk
Exotic Weapons
Universal Remote
- Exotic Perk range bonus reduced by 75% (no longer guarantees maximum shotgun range)
- Increased rate of fire (decreased damage as a secondary effect)
Fabian Strategy
- Kills with this weapon now automatically load a portion of the magazine
- Increased base range by 16%
- Increased base stability by 44%
Thorn
- Reduced base range by 25%
Dreg’s Promise
- Increased damage by 8%
- Increased magazine size by 3
Touch of Malice
- Touch of Malice’s self-damage infliction now removes Blessing of Light
No Time to Explain
- Added intrinsic perk Headseeker
Boolean Gemini
- Added intrinsic perk High Caliber Rounds
Armor
General
- Fixed a bug causing +1 armor perks to sometimes fail to function
- Class items can now accept shaders
Activities
Public Events
1st Daily Public Event Gold completion:
- 1x Legendary Engram(once level 40; upgrade engram before)
- 15x Destination Materials
- 15x Legendary Marks
- 5x Motes of Light
- Very low chance of Exotic Shard
- 4k XP – core, subclass, gear
- 25x Vanguard Rep
Repeated Gold Public Events:
- 200x Glimmer
- Chance of 2-5 Destination Materials
- Chance of 1-2 Motes of Light
- 1.5k XP
- Green/Blue Engram
- 25x Vanguard Rep
Repeated Silver Public Events:
- 100x Glimmer
- Chance of 2-3 Destination Materials
- 750 XP
Repeated Bronze Public Events:
- 50x Glimmer
- Chance of 1-2 Destination Materials
- 500 XP
Quests
- Quest menu has been changed and renamed to Progress
- Record Books have been moved from the Materials on the Inventory menu to their own location in the Progress menu
- Quest, Bounty, and Reputation displays have been adjusted
Crucible
General
- Legendary Engrams have been removed from the Crucible PGCR, so Crucible Legendary Weapons will drop significantly more often
- Fixed an issue where Crucible activity tooltips where showing the wrong icon
- Beowolf, Cicero and Gilgamesh Shaders can once again be acquired by completing Crucible matches
- Fixed some reward logic associated with vanity items from Shaxx Weekly package
- The Crucible Quest "Factions" New Monarchy will no longer ask the player to earn points in the Salvage playlist
- Crucible Quartermaster Weekly bounties have been removed
- Free Sterling Treasure from Weekly Crucible and Postmaster will be discontinued
- Sterling Treasure is still available from Prison of Elders and Eververse
Game Types
General
- 3v3 game types gives slightly less Heavy Ammo per brick
Trials of Osiris
- Trials of Osiris for Year 2 has ended. Trials of Osiris will resume in Rise of Iron on 9/30
Elimination
- Heavy Ammo now only appears at one central location in Elimination matches
- Fixed a bug where the Heavy Ammo could persist through rounds if the Heavy Round ends before it can spawn
Salvage
- Reduced initial Relic Capture spawn delay, from 15 to 10 seconds
- Reduced time between Relic spawns, from 25 to 15 seconds
- Reduced countdown time on enemy probe, from 45 to 30 seconds
- Increased interaction radius on enemy probe, from 3 to 5 meters
- Increased successful sabotage score from 150 to 200 points
- Changed scoring so that now only the interacting player gets points for a successful sabotage
Rift
- Added an overshield on player spawn to cut down on spawn-camping
- Extended runner damage resistance when picking up spark by a few seconds
Maps
Rusted Lands
- Added invisible physics to stop players from escaping intended playable area
Vertigo
- Added invisible physics to stop players from escaping intended playable area
Pantheon
- Rotated lower Heavy Ammo crate to keep ammo from falling off the map
Crossroads
- Added invisible physics to stop players from escaping intended playable area
Blind Watch
- Moved Elimination tiebreaker zone indoors to avoid bias towards Bravo
UI
- Fireteam and players in current game session list have been combined and will display 12 players without needing to change pages
- Clan Roster has been added, but will not be immediately available
- The Inventory menu has been modified to add Ornaments
- Abandoned Quest Kiosk menu pagination now allows users to view more than the first page
Unannounced Changes
Subclass changes
Striker Titan
- Shoulder charge was nerfed due Bungie being worried it would be too powerful when combined with Memory of Jolder (activation time is longer, tracking is reduced).
- Titan skating was nerfed - increased control now gives more vertical lift, making it harder to gain horizontal momentum and skate forward quickly
Sunbreaker Titan
- Suncharge may have been affected by the tracking nerf to shoulder charge
Bounties
- Iron banner bounties have been deleted, meaning players saving the marks for when RoI drops will no longer be able to get them. Bungie has confirmed this was intentional.
- ToO Gold bounty requiring 7 match completions and 50 fireteam kills for gold tier reward has been changed to now require 20 ROUND WINS. If you had completed and saved a gold bounty prepatch, it is now incomplete and has a status of 7/20 wins (even if you won all 7 games to complete that bounty).
- Vanguard bounties are back on the top row of the bounty master’s inventory
Loot
- The true meaning of war rewards (Weekly Shaxx) seem to be dropping around the 300LL area, not sure if it’s for all players but have had multiple reports of this.
- Exotic boots can drop above 335 from engrams. Silver ToO bounties may be able to drop boots/helmets above 335
- Faction Sparrows are now in the loot pool for packages, although it seems they will still be locked until RoI drops.
- Some Blue engrams are decryting into exotics.
- Green engrams (decrypting at around 200LL) have been reportedly dropping, even for guardians at level 40 LL 335.
- Crucible ships dropping, both from True Meaning of War and Rank up Packages. Got Mind Bleacher and Sidereal Rumba from True Meaning of War, High and Flighty from a Crucible Rank up.
- Elusive crucible ships now obtained from packages.
- Legendary nightfall drops seem able to go above 330 (up to 335 for now)
Gear
- The sleeper simulant can no longer be used for a solo stagger of Oryx as the “bounces” off Oryx’s chest no longer happen. You get a single damage number. This also means you cannot drop the orb at Golgoroth with one sleeper shot. Note: this does not mean all shots no longer bounce, just on some things.
Update: Greg Peng from Bungie tweeted that the Sleeper was never supposed to do 2x damage, so it was "fixed".
Sleeper Simulant was not intentionally nerfed, a projectile physics bug allowed it sometimes do 2x damage on vehicles and large collision.
that said, I totally empathize with the solo’ers that were relying on it.
that said, I totally empathize with the solo’ers that were relying on it.
- Ornaments are now previewable in the game
- T12 Gear is no longer T12. All items seem to have had their Int/Dis/Str stats reduced by a couple of points. The general consensus is that due to the new LL increase these have had to be reduced to avoid it becoming too easy to reach T12, or possibly T13...T14
- New exotic sidearm Trespasser is dropping from exotic special engrams. Bungie has tweeted that this isn’t a bug and was intentional that this has been dropping early.
- Deleting the khovostov DOES NOT do anything yet, save it for the 20th peeps.
- Infusing an exotic into another exotic no longer costs an exotic shard
- DLC indicator removed from old gear
Perks
- Firefly explosion does solar damage (not sure if it did this before).
- Surplus (adds +10 to inventory) see Max Sniper PVP Ammo Guide for more
Activities
- The vanguard strike list now shows a taken war strike playlist instead of heroic.
- Saber strike has new SIVA effects in it. Including directory version.
- Phogoth’s name has been changed to Hive Abomination.
- Public events are dropping 5 motes of light upon completion, no reports of legendary engrams or marks yet.
- Revive times have reverted back to the old ways, meaning crest and other fast revive items can be used by running over orbs.
- You can now melee while holding the scorch cannon
- Pike boosting has been changed and is more like sparrow boosting now
Crucible
- New crucible audio from shaxx.
- Intercerptors in the Combined Arms Playlist are now painted green, and are at each team’s spawn at the beginning of the match.
- Crucible background in the director screen has been changed now show guardians with new RoI armour on.
- Elimination now drops passage coins (can be on wins or losses)
Vendors and Kiosks
- Postmaster now collects GREENS
- Gunsmith is now selling armour materials. 5 for 250 glimmer.
- Gunsmith has new test weapons since the update.
- Gunsmith armsday roll have also changed. God roll on the The Tuonela SR4 changed to triple tap/firefly and hand laid stock, it maxes out the stability 100%. Get this gun! Is basically a black Hung Jury.
- XBox Players: The PS exclusives have been removed from the exotic kiosk!
- 4 new shaders have been added to the kiosk. The shaders are The Ointment, Stolen Chalice, Barrier Ethos, and Sparklepony.
- Eris no longer sells the 2 sets of year one class items she used to sell, at rank 1 and 4 with her. These items include the Emerald light bond, the song of dusk bond, the hood of the spawn, the cloak of the hidden, the mark of the hidden and mark of the spawn. The removal of these items form her have made them unobtainable, unless re-added in RoI at current light levels.
Her vendor page on bungie.net no longer shows her selling them either. This could possibly be because she will sell this gear at upgraded light levels after RoI is released but it isn’t being displayed yet.
User interface
- When you try and check to see your friend’s activities in crucible, it will tell you in each playlist the entire list of people playing crucible instead of telling you who is in a specific playlist.
- ”Use” rate has increased. Use primary telemetry, three of coins, break down elders sigil, break down bounties.
- Swapping characters seems to be quicker
- Earth in the directors screen is now showing the plaguelands and Felwinter Peak.
New area
This Area is in the Dust Palace zone on Mars, but did not exist prior to this update.
It is located behind and under this door in the map.
Here’s a video of where the area is located relative to the Dust Palace zone.
And here is a video of the location from the side.
Dormant SIVA Cluster inside that room on Mars / Dust Palace Strike area. Unable to grab the Cluster yet, but can see the location of it.
Ghost Fragment: Clovis Bray 2
Way in:
SOURCE