Post by TRUE EB0LA on Aug 31, 2016 17:51:10 GMT
ALL CREDIT FOR THIS GUIDE GOES TO u/Mercules904
Several things to note:
Legendary Sniper Rifles
High-Impact
1000-Yard Stare - Available from the Vanguard Quartermaster or from a Taken King Quest completion. Recommended Perks for the Vanguard Quartermaster version: Ambush SLH25, Underdog, Oiled Frame, Unflinching. Recommended Perks for the Quest version: ShortGaze SLH10, Last Resort, Rifled Barrel, Firefly.
Stillpiercer - Available from the Gunsmith for completion of a Quest. Hunter Exclusive. Recommended Perks: Smooth Ballistics, Perfectionist, Snapshot, Self Spotter.
Eirene RR4 - Available from the Gunsmith. Has slightly higher listed Impact than others in this sub-class, but does not do extra damage.
Her Fury - Available from the Prison of Elders.
LDR 5001 - Available from Vanguard Packages.
Y-09 Longbow Synthesis - Available from Crucible Packages.
Mid-Impact
Tamar-D - Available from the Gunsmith.
Aoife Rua-D - Available from the Gunsmith.
Antimony XVI - Available from the New Monarchy Representative. Recommended Perks: ATA Scout, Surplus, Partial Refund, Injection Mold.
Defiance of Yasmin - Available from the King's Fall Raid. Recommended Perks: Linear Compensator, Cocoon, Lightweight or Injection Mold, Hot Swap or Firefly.
Low-Impact
Extrasolar RR4 - Available from the Dead Orbit Representative. Recommended Perks: Ambush SLH25, Partial Refund, Explosive Rounds, Firefly.
Tao Hua Yuan - Available from the Crucible Quartermaster. Recommended Perks: Ambush SLH25, Life Support, Rifled Barrel, Spray and Pray.
Glass Promontory - Available from the Trials of Osiris. Recommended Perks: ShortGaze SLH10, Performance Bonus, Snapshot or Injection Mold, Hidden Hand.
Very Low-Impact - Same actual Rate of Fire as the above sub-class, but slightly less Impact.
Uzume RR4 - Available from the Gunsmith.
Weyloran's March - Available from the Iron Banner.
Exotic Sniper Rifles
Very High-Impact
Zen Meteor - Available from random drops (PS Exclusive). Recommended Perks: Smart Drift Control, Underdog, Injection Mold or Field Scout, With a Laser Beam.
Black Spindle - Available from the Lost to Light daily heroic . Recommended Perks: Smooth Ballistics (for less Stability and more Aim Assist) or CQB Ballistics (for more Stability), White Nail, Perfect Balance or Snapshot, Mulligan.
High-Impact
Icebreaker - Available from random drops (Year 1 only). Recommended Perks: Linear Compensator, Mulligan, Lightweight or Snapshot, Icebreaker.
Mid-Impact
Hereafter - Available from random drops or Xur. Recommended Perks: Smooth Ballistics, Perfectionist, Snapshot or Injection Mold, Blinding Light.
Patience and Time - Available from random drops or Xur. Recommended Perks: CQB Ballistics, Third Eye, Custom Optics or Field Scout, Patience and Time.
If I had to make a couple recommendations for each Impact sub-class, they would be as follows:
Several things to note:
- Snipers are broken down into Impact sub-classes.
- I will add recommended Perks to the guns which can be purchased from Vendors. These do NOT account for any drops you get with random rolls, and only take into account the Perks the weapons are sold with. For Gunsmith weapons, there are a ton of great guides out there that discuss the Arms-Day rolls, and I will not be going into detail with them here.
- Because all Sniper Rifle Times-to-Kill are instant with crit shots in PvP, the listed Times-to-Kill are with body shots, and assuming Guardian has max armor (not including the effects of The Ram).
- All Pros and Cons are determined by comparing weapons within the same class, not by all weapons in general.
- I'll give a final recommendation for each Impact sub-class.
Legendary Sniper Rifles
High-Impact
1000-Yard Stare - Available from the Vanguard Quartermaster or from a Taken King Quest completion. Recommended Perks for the Vanguard Quartermaster version: Ambush SLH25, Underdog, Oiled Frame, Unflinching. Recommended Perks for the Quest version: ShortGaze SLH10, Last Resort, Rifled Barrel, Firefly.
Pros - High Stability. Above average Aim Assist. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Low Range. Below average Reload Speed.
Cons - Low Range. Below average Reload Speed.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 31 (417 damage per crit shot, 167 per body shot)
- Range: 66
- Stability: 57
- Reload Speed: 62
- Mag Size: 4
- Aim Assist: 56
Stillpiercer - Available from the Gunsmith for completion of a Quest. Hunter Exclusive. Recommended Perks: Smooth Ballistics, Perfectionist, Snapshot, Self Spotter.
Pros - High Stability. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Low Range. Average Reload Speed and Aim Assist.
Cons - Low Range. Average Reload Speed and Aim Assist.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 31 (417 damage per crit shot, 167 per body shot)
- Range: 66
- Stability: 57
- Reload Speed: 65
- Mag Size: 4
- Aim Assist: 51
Eirene RR4 - Available from the Gunsmith. Has slightly higher listed Impact than others in this sub-class, but does not do extra damage.
Pros - Above average Range. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Below average Stability. Low Reload Speed and Aim Assist.
Cons - Below average Stability. Low Reload Speed and Aim Assist.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 34 (417 damage per crit shot, 167 per body shot)
- Range: 76
- Stability: 44
- Reload Speed: 57
- Mag Size: 4
- Aim Assist: 21
Her Fury - Available from the Prison of Elders.
Pros - Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Low Range. Below average Stability and Reload Speed. Average Aim Assist.
Cons - Low Range. Below average Stability and Reload Speed. Average Aim Assist.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 31 (417 damage per crit shot, 167 per body shot)
- Range: 66
- Stability: 42
- Reload Speed: 60
- Mag Size: 4
- Aim Assist: 54
LDR 5001 - Available from Vanguard Packages.
Pros - Above average Stability and Reload Speed. High Aim Assist. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Below average Range.
Cons - Below average Range.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 31 (417 damage per crit shot, 167 per body shot)
- Range: 68
- Stability: 52
- Reload Speed: 66
- Mag Size: 4
- Aim Assist: 64
Y-09 Longbow Synthesis - Available from Crucible Packages.
Pros - High Stability, Aim Assist, and Reload Speed. Can kill most Supered Enemies and Revive Snipe with 1 crit shot.
Cons - Low Range.
Cons - Low Range.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 31 (417 damage per crit shot, 167 per body shot)
- Range: 66
- Stability: 56
- Reload Speed: 71
- Mag Size: 4
- Aim Assist: 68
Mid-Impact
Tamar-D - Available from the Gunsmith.
Pros - High Range and Aim Assist. Above average Reload Speed. Can Revive Snipe.
Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.68s (2 body shots)
- Rate of Fire: 26
- Impact: 22 (334 damage per crit shot, 134 per body shot)
- Range: 78
- Stability: 36
- Reload Speed: 66
- Mag Size: 4
- Aim Assist: 65
Aoife Rua-D - Available from the Gunsmith.
Pros - High Range. Above average Reload Speed and Aim Assist. Can Revive Snipe.
Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.68s (2 body shots)
- Rate of Fire: 26
- Impact: 22 (334 damage per crit shot, 134 per body shot)
- Range: 78
- Stability: 34
- Reload Speed: 68
- Mag Size: 4
- Aim Assist: 60
Antimony XVI - Available from the New Monarchy Representative. Recommended Perks: ATA Scout, Surplus, Partial Refund, Injection Mold.
Pros - High Range, Reload Speed, and Aim Assist. Can Revive Snipe.
Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
Cons - Low Stability. Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.68s (2 body shots)
- Rate of Fire: 26
- Impact: 22 (334 damage per crit shot, 134 per body shot)
- Range: 78
- Stability: 36
- Reload Speed: 73
- Mag Size: 4
- Aim Assist: 69
Defiance of Yasmin - Available from the King's Fall Raid. Recommended Perks: Linear Compensator, Cocoon, Lightweight or Injection Mold, Hot Swap or Firefly.
Pros - High Stability and Aim Assist. Excellent short-range optics. Can Revive Snipe.
Cons - Low Range. Very low Reload Speed. Can't kill most Supered Enemies with 1 crit shot.
Cons - Low Range. Very low Reload Speed. Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.68s (2 body shots)
- Rate of Fire: 26
- Impact: 22 (334 damage per crit shot, 134 per body shot)
- Range: 66
- Stability: 57
- Reload Speed: 41
- Mag Size: 4
- Aim Assist: 69
Low-Impact
Extrasolar RR4 - Available from the Dead Orbit Representative. Recommended Perks: Ambush SLH25, Partial Refund, Explosive Rounds, Firefly.
Pros - High Range. Above average Reload Speed. Fast body shot Time-to-Kill. Can Revive Snipe
Cons - Average Stability. Below average Aim Assist. Can't kill most Supered Enemies with 1 crit shot.
Cons - Average Stability. Below average Aim Assist. Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.53s (2 body shots)
- Rate of Fire: 37
- Impact: 16 (267 damage per crit shot, 107 per body shot)
- Range: 78
- Stability: 49
- Reload Speed: 68
- Mag Size: 4
- Aim Assist: 36
Tao Hua Yuan - Available from the Crucible Quartermaster. Recommended Perks: Ambush SLH25, Life Support, Rifled Barrel, Spray and Pray.
Pros - High Range. Fast body shot Time-to-Kill. Can Revive Snipe.
Cons - Average Stability. Below average Reload Speed and Aim Assist. Can't kill most Supered Enemies with 1 crit shot.
Cons - Average Stability. Below average Reload Speed and Aim Assist. Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.53s (2 body shots)
- Rate of Fire: 37
- Impact: 16 (267 damage per crit shot, 107 per body shot)
- Range: 79
- Stability: 47
- Reload Speed: 62
- Mag Size: 4
- Aim Assist: 36
Glass Promontory - Available from the Trials of Osiris. Recommended Perks: ShortGaze SLH10, Performance Bonus, Snapshot or Injection Mold, Hidden Hand.
Pros - High Range. Above average Stability and Aim Assist. Very high Reload Speed. Fast body shot Time-to-Kill. Can Revive Snipe.
Cons - Can't kill most Supered Enemies with 1 crit shot.
Cons - Can't kill most Supered Enemies with 1 crit shot.
- Time-to-Kill: 0.53s (2 body shots)
- Rate of Fire: 37
- Impact: 16 (267 damage per crit shot, 107 per body shot)
- Range: 78
- Stability: 52
- Reload Speed: 85
- Mag Size: 4
- Aim Assist: 54
Very Low-Impact - Same actual Rate of Fire as the above sub-class, but slightly less Impact.
Uzume RR4 - Available from the Gunsmith.
Pros - High Mag Size, Reload Speed, and Stability.
Cons - Average Range. Below average Aim Assist. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot. Low body shot damage means it can take up to 3 body shots to kill outside of optimal range.
Cons - Average Range. Below average Aim Assist. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot. Low body shot damage means it can take up to 3 body shots to kill outside of optimal range.
- Time-to-Kill: 0.53s (2 body shots)
- Rate of Fire: 40
- Impact: 13 (250 damage per crit shot, 100 per body shot)
- Range: 72
- Stability: 58
- Reload Speed: 75
- Mag Size: 5
- Aim Assist: 31
Weyloran's March - Available from the Iron Banner.
Pros - High Mag Size. Above average Stability. Very high Reload Speed and Aim Assist.
Cons - Very low Range. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot. Low body shot damage means it can take up to 3 body shots to kill outside of optimal range.
Cons - Very low Range. Can't kill most Supered Enemies or Revive Snipe with 1 crit shot. Low body shot damage means it can take up to 3 body shots to kill outside of optimal range.
- Time-to-Kill: 0.53s (2 body shots)
- Rate of Fire: 40
- Impact: 13 (250 damage per crit shot, 100 per body shot)
- Range: 60
- Stability: 52
- Reload Speed: 85
- Mag Size: 5
- Aim Assist: 79
Exotic Sniper Rifles
Very High-Impact
Zen Meteor - Available from random drops (PS Exclusive). Recommended Perks: Smart Drift Control, Underdog, Injection Mold or Field Scout, With a Laser Beam.
Pros - DB has a higher listed RoF than is normal for weapons in this Impact sub-class. Final Round can cause massive explosion. High Range. Very high Aim Assist.
Cons - Very low Stability. Low Reload Speed and Mag Size.
Cons - Very low Stability. Low Reload Speed and Mag Size.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 37 (452 damage per crit shot, 181 per body shot)
- Range: 90
- Stability: 24
- Reload Speed: 52
- Mag Size: 3
- Aim Assist: 80
Black Spindle - Available from the Lost to Light daily heroic . Recommended Perks: Smooth Ballistics (for less Stability and more Aim Assist) or CQB Ballistics (for more Stability), White Nail, Perfect Balance or Snapshot, Mulligan.
Pros - Can take rounds from Inventory and put them directly into the Mag, allowing for sustained fire if accurate. High Range.
Cons - Low Stability, Mag Size, and Reload Speed. Below average Aim Assist.
Cons - Low Stability, Mag Size, and Reload Speed. Below average Aim Assist.
- Time-to-Kill: 1.00s (2 body shots)
- Rate of Fire: 12
- Impact: 37 (452 damage per crit shot, 181 per body shot)
- Range: 88
- Stability: 35
- Reload Speed: 55
- Mag Size: 3
- Aim Assist: 39
High-Impact
Icebreaker - Available from random drops (Year 1 only). Recommended Perks: Linear Compensator, Mulligan, Lightweight or Snapshot, Icebreaker.
Pros - Recharges ammo on its own, albeit at a slow rate. Very high Range and Mag Size.
Cons - Very low Stability. Low Aim Assist.
Cons - Very low Stability. Low Aim Assist.
- Time-to-Kill: 0.83s (2 body shots)
- Rate of Fire: 19
- Impact: 31 (417 damage per crit shot, 167 per body shot)
- Range: 100
- Stability: 15
- Reload Speed: 62
- Mag Size: 6
- Aim Assist: 30
Mid-Impact
Hereafter - Available from random drops or Xur. Recommended Perks: Smooth Ballistics, Perfectionist, Snapshot or Injection Mold, Blinding Light.
Pros - Can blind opponents standing near a headshot victim. High Range and Aim Assist. Above average Stability.
Cons - Low Reload Speed.
Cons - Low Reload Speed.
- Time-to-Kill: 0.68s (2 body shots)
- Rate of Fire: 26
- Impact: 22 (334 damage per crit shot, 134 per body shot)
- Range: 80
- Stability: 49
- Reload Speed: 51
- Mag Size: 4
- Aim Assist: 75
Patience and Time - Available from random drops or Xur. Recommended Perks: CQB Ballistics, Third Eye, Custom Optics or Field Scout, Patience and Time.
Pros - Turns user invisible after hard-scoping for a short time. Very high Stability. High Aim Assist.
Cons - Average Range. Below average Reload Speed.
Cons - Average Range. Below average Reload Speed.
- Time-to-Kill: 0.68s (2 body shots)
- Rate of Fire: 26
- Impact: 22 (334 damage per crit shot, 134 per body shot)
- Range: 75
- Stability: 92
- Reload Speed: 58
- Mag Size: 4
- Aim Assist: 65
If I had to make a couple recommendations for each Impact sub-class, they would be as follows:
- High-Impact - Y-09 Longbow Synthesis with Perks that enhance Stability.
- Mid-Impact - Antimony XVI with Perks that enhance Stability, or Defiance of Yasmin with Recommended Perks.
- Low-Impact - Glass Promontory with Recommended Perks.
- Very Low-Impact - Weyloran's March with Perks that enhance Range and Stability. I would not recommend using this Impact sub-class.
- Exotic - Hereafter with Recommended Perks.